AI Insights · Timothy · January 2022
Top 5 Dynamic Games in Poland Q4 2021 Performance
Explore the performance of the top 5 dynamic games in Poland during Q4 2021, including weekly downloads, revenue, and active user trends.
In the fourth quarter of 2021, Poland saw notable performances from the top 5 dynamic games on a unified platform. Below, we break down the weekly downloads, revenue, and active user trends for Roblox, Homescapes, Gardenscapes, Lords Mobile: Last Rise of Qin, and Pokémon GO. The data comes from Sensor Tower, where more detailed insights can be found.
Roblox
Weekly revenue showed a fluctuating trend, peaking at approximately $160K in the last week of December. Downloads surged towards the end of the quarter, reaching around 40K in the same week. Active users hovered around 1.7M for most of the quarter, with a slight dip in November but recovering to 1.6M by the end of December.
Homescapes
Weekly revenue for Homescapes remained relatively stable, peaking at around $53K in the final week of December. Downloads showed an upward trend towards the end of the quarter, reaching approximately 13K. Active users remained steady, averaging around 240K throughout the quarter.
Gardenscapes
Gardenscapes experienced a stable revenue trend, peaking at about $48K in mid-December. Downloads saw a significant increase towards the end of the quarter, reaching approximately 5.9K. Active users remained consistent, averaging around 90K throughout the quarter.
Lords Mobile: Last Rise of Qin
Lords Mobile: Last Rise of Qin showed steady revenue growth, peaking at around $34K in the week leading up to Christmas. Downloads saw a significant increase, reaching approximately 25K in the last week of December. Active users increased consistently, peaking at around 49K by the end of the quarter.
Pokémon GO
Weekly revenue for Pokémon GO peaked at around $40K in early December. Downloads remained stable, averaging around 10K towards the end of the quarter. Active users saw a decline from approximately 680K at the start of the quarter to around 460K by the end of December.
These trends highlight the dynamic nature of the gaming market in Poland during Q4 2021. For more detailed insights, visit Sensor Tower.